€6+

serror and serrorFX - max for live

I want this!

serror and serrorFX - max for live

€6+

Sounds born from sampling error

Sampling a sound at a low sample rate ⏬ creates aliases (replicas of the original sound’s spectrum) at intervals defined by the sample rate, leading to distortion ⚑.

In classic redux/resampling effects, the pitch 🎡 of the timbre often changes inconsistently with the original.

πŸ‘‰ Serror devices calculate the input pitch and tune the resampling effect to create harmonic aliases ✨ and reduce non-harmonic distortions ❌.


🎹 serror instrument

Starting sound = a sine wave 🌊 β†’ resampled to a sample rate multiple of the input pitch 🎢 β†’ adds harmonics ✨ β†’ richer sound.


Parameters:

  • πŸ“ˆ ADSR graph – sets the dynamic envelope
  • 🎚️ detune – deviation from perfect pitch multiple
  • πŸ“Š detune % – depth of ADSR on detune
  • βž— ratio – multiplication factor of the new sample rate
  • 🎚️ LPF frequency – low-pass filter cutoff
  • πŸ“Š LPF % – depth of ADSR on LPF cutoff
  • 🎧 wide – stereo width
  • πŸŒ€ glide – time between following notes

πŸŽ›οΈ serrorFX effect

Like the instrument, but applied to any input sound 🎀. Pitch can be:

  • 🎡 auto (pitch tracking)
  • 🎲 random (different on each onset)
  • πŸ“Œ fixed


Parameters:

  • 🎚️ detune / detune %
  • βž— ratio + ratio mode (count, random, fixed)
  • 🎚️ LPF frequency / LPF %
  • πŸŒ€ glide
  • 🎼 mode (auto, random, fixed)


Onset notes 🎹 trigger impacts on filter + detune (if % > 0).

  • 🌊 smooth – softens attack
  • πŸ•°οΈ decay – extends tail


VIDEO DEMO



€
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